Connecting fireEngine to its first Vulkan device
Evolve fireEngine from creating a Vulkan instance to opening a window, selecting a Vulkan 1.4 physical device, and creating its logical queues.
Evolve fireEngine from creating a Vulkan instance to opening a window, selecting a Vulkan 1.4 physical device, and creating its logical queues.
Set up a reproducible C++23 and Vulkan build with vcpkg and CMake, then create and destroy the first Vulkan instance with Vulkan-Hpp RAII.
An introduction to the fireEngine devlog and how each engine release will connect working source code with a technical deep-dive.